﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TCPClientServer_Test
{
    static class GameState
    {
        public static string mapImage;
        public static bool IsCustomMap;
        public static bool IsHost;
        public static ClientThread client;

        static GameState()
        {
            mapImage = "";
            IsCustomMap = false;
            IsHost = false;
        }
        
    }
}
